Thursday, October 22, 2009

Dave McKean film

Dave McKean, who did the best of the Sandman art, is working on a film based on one of his comic books. read more here!

Wednesday, October 21, 2009

Tension and Dual Voyeurism: Hitchcock and Mulvey

"The mass of mainstream film, and the conventions within which it has consciously evolved, portray a hermetically sealed world which unwinds magically, indifferent to the presence of the audience, producing for them a sense of separation and playing on their voyeuristic fantasy." -Laura Mulvey, in her essay "Visual Pleasure and Narrative Cinema"

What is the significance of audience voyeurism in Rear Window?

Obviously, voyeurism is a major theme of Alfred Hitchcock's Rear Window. The main character, LB Jefferies (portrayed by Jimmy Stewart), engages in a great deal of voyeuristic behavior via the titular window of his apartment. But the interesting aspect of the voyeurism in Rear Window is that it is bifurcated; the audience is very much a part of Jefferies' voyeurism as well as engaging in their own, a duality that serves to make the audience painfully aware of their own scopophilia in contrast to Laura Mulvey's quote above.



One way in which Hitchcock accomplishes this is to make the audience very aware of the camera. Hitchcock is constantly reminding the viewer of the act of filming and viewing, by having Jefferies constantly using his own cameras and optical equipment to spy on his neighbors. Not only does Rear Window give us shots of Jefferies using a camera, but we are also permitted to see exactly as Jefferies sees, through his eyes and through the lens of the camera. Hitchcock accomplishes this effect by rounding off the edges of his image, giving us a circular frame instead of a square one. This makes the audience implicit in not only their own voyeurism, watching the characters in the film play out their plot, but also in Jefferies' voyeurism, watching the lives of his neighbors.


What is the significance of allowing the audience to participate so directly in Jefferies' voyeurism?

By regularly using Jefferies as a catalyst by which he can direct the audience's voyeurism, Hitchcock causes the audience to identify with his protagonist to a great degree, and closes the gap between audience and character, erasing the "sense of seperation" mentioned by Mulvey. Although audiences regularly sympathize, empathize, or support the protagonists, they are rarely transported into that character, but Hitchcock uses Jefferies to achieve exactly that. This makes the final showdown between Jefferies and the murderous Lars Thorwald (Raymond Burr) that much more intense: here is a situation where we most certainly do not want to be in Jimmy Stewart's shoes. And although we might try at this point to distance ourselves mentally from Jefferies as his death seems imminent, Hitchcock again robs us of our voyeuristic distance by having Jefferies try futilely to use the flash on his camera as a means of keeping the killer at a distance. But just as Jefferies fails to stop Thorwald with his means of voyeurism, so too is the audience unable to distance themselves from Jefferies by their means of voyeurism. What follows is a violent, chaotic physical confrontation that capitalizes on the connection Hitchcock has worked so hard to develop.

What is the significance of the voyeuristic tension created by Hitchcock?

By clearly "playing on our voyeuristic fantasy" as Mulvey claims all mainstream film does while simultaneously depriving us of the safety of our seperation, Hitchcock is creating tension. Hitchcock enhances this tension by never letting our voyeurism pay off. All of the truly horrific elements of the film take place offscreen: Thorwald murdering his wife, the murder of the dog, etc. So we are not truly witness to any of the "action," only ancillary events and secondhand evidence. We hear a scream, and that is our only direct perception of the murder. This auditory cue is then picked up when Jefferies can hear Thorwald climbing the steps to come for him. The auditory hallmark of impending violence cues our voyeuristic desire, and here we have it, in the total darkness of Jefferies' apartment: we will finally get the release of our voyeuristic tension, when we see what has been obscured and witness what goes on the dark. This echoes what Laura Mulvey notes (via Freud) as the "desire to see and make sure of the private and forbidden."

(other topics to consider further: sexuality and physical inadequacy in Rear Window, gender roles, social structure, etc.)

Wednesday, September 23, 2009

Time and Pacing in Graphic Novels: Corrigan, Tomine, and others.

"In comics you make the strip come alive by reading it, by experiencing it beat by beat as you would playing music. So that's one way to aesthetically experience comics." -Chris Ware, via Raeburn, via Bredehoft.

Reading for the first time through Adrian Tomine's "Sleepwalk (and other stories)" I was struck by the effect of the story's rhythm. I observed that Tomine's pacing was so regular and linear: each panel was like a beat. First this happened, then this, then this, then this, then the end. This pacing seemed almost metronomic: so deliberate and measured, with events flowing easily and methodically along a very pronounced and regular narrative arc.

So how does Tomine achieve this effect formally?

One of the major factors that helps him to accomplish this is simply the regularity of his page. With the exception of his title pages, Tomine uses somewhere between four and twelve panels per page for the entirety of his book, and every last panel is rectangular. There is an even greater uniformity of form and structure within individual stories from "Sleepwalk"; 'Long Distance' (23-24) is two pages of four panels each, and 'Drop', on the following page, is only a single four-panel page. 'Echo Ave' (18-22) begins with a seven-panel title page and concludes with a ten-panel page, but the interior pages are all twelve-panel pages of exactly the same style. This rigidity actually serves to facilitate a receding of form into the background, the nondescript panels and gutters becoming an unnoticed backdrop to the facet of tomine's work that truly takes center stage: the stories themselves.

Tomine reduces any remaining chance of confusion for the reader with his proliferation of text boxes. Readers unfamiliar with the graphic novel will be right at home as the narrative stretches out through offset text boxes at the tops and bottoms of panels. There's no iconic arrangement to puzzle out in order to follow the plot, here. Tomine seems to want to make traversing the format as effortless as possible for us, so that our time is spent with his content instead of his form. The process of closure that Scott McCloud talks about in "Understanding Comics" is as basic and simple as possible, here, with most of these "interims" easy to fill in and supposedly uneventful.

Naturally, the next question I explored was how time and pacing were handled in the other graphic novel I was reading at the same time, (Well, not literally the same, as that would have been quite difficult, but the reading of one was interspersed with the reading of the other. Come on, people. You get it.) the critically-acclaimed graphic novel by Chris Ware, "Jimmy Corrigan: the Smartest Kid on Earth." It was clear that the pacing of "Corrigan" was very different from that of "Sleepwalk," but how?

I observed that "Corrigan" is a much more difficult text to navigate. Here, narratives are filed away inside one another. There are sudden leaps back and forth in time between the story of the main protagonist, Jimmy, and his grandfather of the same name. If Tomine's steady beat was your favorite song, easy to hum along with and tap your foot to, then Corrigan is the bizarre jazz fusion band your backward cousin likes that he listens to in the car on the way downtown to buy drugs. Ware's pacing can occasionally be just as moment-to-moment as Tomine's, but other times the same moment may be repeated, only with a different gaze, or there may be great leaps in time from panel to panel, producing a frenetic pace. Occasionally, the panels may not even be connected along linear time, but only related thematically.

So, as expected, is Ware's pacing so difficult because of formal aspects much different than Tomine's?

To some extent, yes. The panels and gutters in "Jimmy Corrigan" are actually as regular and rectangular as anything from "Sleepwalk." In fact, the regularity of the lines is even more precise. But there are exceptions, and when there are exceptions, they are massive. Thomas Bredehoft describes an early one in his essay "Comics Architecture, Multidimensionality, and Time: Chris ware's Jimmy Corrigan: the Smartest Kid on Earth":

"[T]he more-or-less conventional sequence of panels and pages that the book presents to its readers is interrupted by a page that shows a series of cut-outs: complicated shapes that can be literally cut from the pages of the book and assembled into a working zoetrope, a cylinder with a series of images on the inside (visible from the outside through vertical slits) that can be seen as a moving picture when the cylinder spins" (869)

There is also a page with cut-outs of a house, and a page that seems to be comprised of collectible cards of an urban landscape, with each picture having an accompanying description on the reverse page describing the historic or cultural significance of the bleak and nondescript property. These pages eject us from the narrative briefly and force us to recontextualize our reading experience.

Bredehoft also writes of an early page in which "At least four narrative lines, then, are clearly indicated [. . .]: the timeless narration of place—which takes us from the cityscape to the photo in Jimmy's drawer to the depiction of the photo as torn, with one half in the frame and the other in the dump—and the three time-lines that show the lives of Jimmy, his mother, and his father" (878). This page contains an anomalous 45-52 panels, depending on how one wants to define "panel", as some panels overlap one another or fit inside one another. Certainly, this sort of formal approach complicates and slows the reader's process, but by doing so Ware manages to control the pace much in the same way Tomine does. Ware is forcing us to spend time with thematic elements which we may gloss over, left to our own devices.

Ultimately, I am impressed by how both Tomine and Ware manage to control and manage their pacing in a way most suitable to their respective works. I may have more to say later about signifiers, transitioning, and closure, but that's all still percolating a bit.

Friday, September 18, 2009

McKean and "Sandman"


What is the significance of McKean's cover art in "Sandman"

Of all the bizarre imagery in the first volume of Neil Gaiman's "Sandman" imprint, entitled "Preludes and Nocturnes," the most striking visuals in my opinion are the fantastic cover art pieces created by Dave McKean. Of course, there is a practical reason that the art is so different: McKean is more of a traditional artist than a comic book artist, having worked in film, photography, and design, but the covers he has created resonate with the comic medium while still providing unique representations of Lucifer, Dream, and other characters from the comic. the little shadowboxes that line the edges of the pages form a sort of paneling that mirrors the comic while still providing something much more abstract and realistic. The use of shadowboxes is interesting because the medium in a way echoes the themes of darkness and shadow in the graphic novel and is reminiscent of the dark palette which regularly surrounds the protagonist throughout the story.

What is the significance of the artifacts, relics, trinkets, and other objects located in the shadowboxes in McKean's covers for "Sandman"?

The use of these abstract objects, often unexplained or even difficult to identify, deepens the sense of the mysterious that is found in the series and also serves to locate this sense of mystery within the object. Tying significance to objects is a theme found in the first six issues of Gaiman's "Sandman," which the protagonist Dream spends trying to recollect the artifacts of his office, which are laden with both symbolic power and a very tangible, "actual" power as well. The plot teaches us to regard these sorts of objects (a mask, a pouch of sand, a jewel) with suspicion, interest, and wariness, and we are thus invited by McKean to regard the objects in his illustrations in the same way.


In the chapter "A Hope in Hell" for instance, the shadowboxes are filled with burnt and charred pages that appear to come from either Milton's "Paradise Lost" or Dante's "Divine Comedy," both classic pieces of literature which describe a descent into Hell. That the pages are burnt evokes the power of Hell so evident in the chapter, the memory of fire without actually visually showing the fire itself. McKean does a fantastic job of capturing that sense of the ominous which the reader encounters regularly throughout "Preludes and Nocturnes".

Wednesday, September 9, 2009

The Restructuring of DC


“It’s no secret that DC has myriad rich and untapped possibilities from its deep library of iconic and lesser-known characters.”

That understatement of the month comes from Alan Horn, President and COO of Warner Bros., in a statement released today that announces the restructuring of DC Comics. I don't think this necessarily means much for most of the comic book artists and writers working for DC, but it has major implications for future films based on DC characters. Read more about that here.

I see this as being reactionary to last week's news regarding Disney's acquisition of Marvel. Maybe the unintended side-effect of that acquisition will be to provide (as the slashfilm article speculates) a kick in the pants to DC movies, which have been few and have generally sucked (Christopher Nolan's uber-successful Batman movies notwithstanding).

And speaking of those Batman movies, word is that Nolan isn't really interested in making another Batman movie anytime soon, and shifting at the top isn't likely to bring him back into the fold, in my opinion.

Interesting to see how these things will shake out.

Thursday, September 3, 2009

Lobo to the Big Screen


God, this is going to be a disaster of epic proportions.

I mean, I like Guy Ritchie movies as much as the next guy, but the script sounds awful, the studio wants it to be PG-13 (to be fair, a movie about an alien biker mercenary pretty much has 13-year-old mindset written all over it) and most importantly, no one who is not a comic geek has ever heard of him. If this actually makes it to the filming process with director and script intact, I'll eat my friggin' hat.

But just in case... actor speculation? Can we just assume it's Vinnie Jones?

Wednesday, September 2, 2009

Anthropomorphism in "Maus"


















"[... T]he cartoon (the Nazis are cats, the Jews mice), succeeds perfectly in shocking us out of any lingering sense of familiarity with the events described, approaching, as it does, the unspeakable through the diminutive." --Maus, front jacket flap.

Much was made about this quote in class on Monday, and although I agree with the general thrust of the statement, I disagree with the craft critique on how it creates this effect of defamiliarization. (quick note: according to google/firefox, defamiliarization isn't a word. but if demilitarization can be an acceptable term, then I feel comfortable with my neologism here).

My qualm is with the second part of that statement. What is the significance of the "diminutive" in Art Spiegelman's Maus? I'm not sure how much the effect of the diminutive really plays into my response to the novel. I think the surreality of talking animals enacting a holocaust narrative does more to scatter familiarity than the size of the characters. In fact, there's really no evidence that the characters in the novel are meant to be diminutive; they seem to live in normal-sized homes and use objects on a decidedly human scale. We don't see them frolicking amidst oversized lawn detritus a la Rick Moranis in "Honey, I Shrunk the Kids".


Perhaps the diminution is meant to refer to the size of events? But the size of events doesn't seem to me any smaller in Maus than in any other holocaust narrative. The approach of the novel, which addresses a major historic event by focusing on the life of a single individual during that event, is a pretty standard way to gain both intimacy and epic scope in both prose and film, such as Tim O'Brien's The Things They Carried or David Lean's Doctor Zhivago.

I think the universality of narrative that Hayden White discusses in “The Value of Narrativity in the Representation of Reality" trumps the problems of the diminutive in Maus. Although we may be accustomed to mice as these tiny little pests scurrying about our feet in dank and fetid places, we don't respond to those sorts of connotations or impulses much at all in the graphic novel, and if we do, they are tertiary to both the immediacy and familiarity of the war-survivor narrative (comforting fiction though it may be, Mr. White) and the other considerations raised by using animals as characters (such as the predatory dichotomy briefly discussed in class).

Monday, August 31, 2009

Hannah Montana Vs. Wolverine?

If you didn't hear the news that has all the fanboys astir this morning (or afternoon, or evening, or whenever one wakes up. we're not prejudiced against late-risers around here), everyone's favorite mouse-eared conglomerate has purchased comic book bastion Marvel.

You can read more about it here.

What does this mean for the future of marvel franchises? Will the Marvel movies that have been coming out like clockwork lately actually get... *gulp*... worse?

Disney has had a pretty stellar track record lately, so I don't think that fans of the Marvel movies have much to worry about. In fact, with the influx of ideas, personnel, and most importantly of all cash, i think Marvel movies could actually get a whole lot better. And if they don't, at least they'll be squandering the maximum amount of possible resources in the process.

...

I don't see Disney keeping too tight a fist on the comics side of the business, at least not at first. I really think the biggest fireworks we are going to see from all of this are going to be in the form of irate fans worried about the direction of their precious storylines.

But seriously, who doesn't want to see Punisher and Aladdin in a Baghdad brawl over opium smuggled out of the palace? Maybe a Snow White and the Seven Dwarves reboot starring Wolverine as Grumpy? there's potential here, people.

Wednesday, August 26, 2009

Comics on Katrina from NOLA

I saw an article in yesterday's New York Times about Josh Neufeld's grahic novel "A.D.: New Orleans After the Deluge."












Looks like an interesting work, and the subject matter is certainly contemporary. Usually, I don't get swept up in this "disaster-brings-out-the-best-in-us" kind've artistic catharsis, but it looks to me like this is a novel that can stand on its own merit, and not merely as a piece of artistic detritus left behind to futilely try to address the mess in the wake of a tragedy.

You can read more about it on the Times website, here: http://www.nytimes.com/2009/08/24/books/24neufeld.html

McCloud in the Gutter

In Understanding Comics: The Invisible Art, Scott McCloud talks a lot about the gutter, the space between two comic panels. He writes that in the gutter, the mind "takes two seperate images and transforms them into a single idea" (66).















Why McCloud chooses to provide us with a grisly axe murder to teach us about gutters rather than a more wholesome scene is unknown, but I like it. I like it alot.

I especially like McCloud's metaphor on p. 67 in which he refers to closure as the grammar of comics and visual iconography as the vocabulary. So what is the gutter, then? The place in the brain where the language, all these icons and images and words, are made into meaning?

Interestingly, McCloud chooses to discuss the gutter between panels before he actually discusses panels themselves. This didn't strike me as particularly jarring or backwards at the time, but when I started to return to the text I thought it was a little bit bizarre. To really understand how comic artists get the most of the gutters, you have to know how the gutter functions in relation to the panels, right? Any thoughts on why McCloud chose to discuss these two aspects of comic art in this order?

My only theory is that it relates to the nature of the discussions themselves. His discussion on gutters is brief, and part of a more abstract discussion of closure and sense in comics, where his discussion on panels is a little more concrete. He really can't describe the phenomenon of closure in comics without talking about the gutters. It's kind of like if you had to describe what a sandwich was to your backwards cousin who'd never heard of the phenomenon of sandwiches before. You'd probably tell them what a sandwich was in general before you'd start talking about all of the specific materials that comprise a sandwich, but I bet somewhere in your description you are going to have to mention bread, and probably explain what bread is.

That backwards cousin metaphor is awful, but it's so awful I'm keeping it, and hopefully returning to it as often as possible this semester.